Unity has officially canceled its runtime fee
Source: Unity

Unity has officially canceled its runtime fee

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Unity has officially canceled its controversial Runtime Fee, which had sparked widespread backlash from developers.

After consulting with its community, Unity reversed the decision, focusing instead on maintaining the Unity Personal plan as free, while increasing the revenue threshold from $100,000 to $200,000.

— Unity for Games (@unitygames) September 12, 2024


Unity Pro and Enterprise plans will see subscription fee increases to cover the cost of the changes. This move aims to restore trust among developers and refocus Unity on its core values.

More details – https://unity.com/blog/unity-is-canceling-the-runtime-fee

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