Developer Introduces Source Engine-Style Level Scripting Tool for UE5
Source: Reddit

Developer Introduces Source Engine-Style Level Scripting Tool for UE5

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A developer known as STRiFE has introduced a new level scripting tool for Unreal Engine 5 (UE5) that emulates the input/output system of Valve’s Source Engine.

Working on a Level Scripting tool for Unreal Engine that’s similar to the input/output system found in Valve’s Source Engine! Each actor in the level can send out signals to call functions on other actors. If all goes well, the tool will be FREE for everyone!
byu/EXP_Roland99 inunrealengine

This tool enables developers to construct level logic directly within the level, eliminating the need to manage references manually. It supports all functions exposed to the C++ reflection system, including Blueprint functions and dynamic delegates, with Blueprint event support currently in development.

This approach is particularly beneficial for games that require numerous specialized cases, such as story-driven single-player games, as it helps reduce clutter in the file browser. The tool is expected to be released to the public for free.

Learn more about this project here.

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